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r/CryptoCurrencySee Post

EVE Online studio CCP Games is making a blockchain game

r/CryptoCurrencySee Post

EVE Online studio CCP Games is making a blockchain game

r/CryptoCurrencySee Post

Developers of Eve Online to create a new AAA game within the EVE Universe utilizing blockchain technology

r/CryptoCurrencySee Post

EVE Online Creator CCP Raises $40M to Create Web3 EVE Game

r/CryptoCurrencySee Post

I'd like to share about Influence, a project I've been following closely for years

r/CryptoCurrencySee Post

Why big game developers do not adapt cryptocurrencies to replace in-game cash and NFTs to replace skins?

r/CryptoMoonShotsSee Post

Eevee Inu | New Binance Smart Chain | Presale | Pinksale just launched!

r/CryptoMoonShotsSee Post

⚡Eversify ⚡- Multi-Chain Yield Farming with Bi-Weekly Dividends in ETH

r/CryptoMarketsSee Post

Zelcore's EVE - SIRI & ALEXA for blockchain to be able to execute simple EVE commands like, “sell my coin for the best price” or “buy cryptocurrency for the lowest fees.”

r/CryptoCurrencySee Post

List of Tezos partners/company adoption

r/CryptoCurrencySee Post

5 promising NFT games 2022

r/CryptoMoonShotsSee Post

New Years Hoodie Cheems 🎉 | $70K ATH 📈 | Successful Shilling Team 🔉 | 0% Buy Tax Today Only 💰 | NFTs Almost Sold Out 🐶 | 24/7 Voice Chat)

r/CryptoMoonShotsSee Post

👀MAJINFLOKI is ready for the NEW YEARS EVE 2022!👀 Stealth Lauch 👀

r/CryptoMoonShotsSee Post

🚀Crypto Jackpot is Now Listed on Coinmarketcap and Coingecko!! | Don't Miss Out on The New Years Eve Giveaways Worth $4000!**🚀| Liquidity Locked for 366 days |

r/CryptoMoonShotsSee Post

🔥Crypto Jackpot🔥 | The Greatest Crypto Lottery Token is holding a Boxing Day Giveaway Draw! | CMC Applied For! | Devs are Doxxed and KYC'ed | Tons of Marketing Ongoing | The Team has Vested Tokens | Get in Early!

r/CryptoMoonShotsSee Post

🔥Crypto Jackpot🔥 | Worlds First Crypto Lottery Token Presale was successful and is going to relaunch on PancakeSwap today at 4PM EST | Devs are Doxxed and KYC'ed | Tons of Marketing ongoing | The Team has Vested Tokens | Get in Early!

r/CryptoCurrencySee Post

NFTs are Pointless. Don't get scammed by CCP (EVE) - From A Gamer Perspective

r/CryptoCurrencySee Post

Values from games should be widely used in reality, says CCP Games CEO. EVE Online, the biggest MMORPG Sandbox game.

r/CryptoMoonShotsSee Post

🔥Crypto Jackpot🔥 | Worlds First Crypto Lottery Token Presale was successful and about to go live on PancakeSwap soon! | Devs Doxxed and KYC'ed | Tons of Marketing | Team Vested Tokens | Get in Early!

r/CryptoCurrencySee Post

Tezos is adopted by more than 100 non crypto organizations

Mentions

Anyone here remember IDEX? I bought exactly 3 things from IDEX early 2018 from the smallest bag to my biggest one. Devery (EVE) rug pulled despite "UN Partnership" Origin Trail (TRAC) has really been consistent and has been the biggest surprise. Loved the project and how the team/project has evolved despite multiple bear markets. Thought it would have gone the way of other supply chain tokens. Blocksquare (BST) Definitely hasn't grown as much as Origin Trail but I really love how communicative and active their team has been over the years, winning awards, receiving grants, meeting with governments. Great product too. Any other IDEX tokens that I have forgotten about?

I really just want to play a game with a player driven economy. Developers could make that (EVE for example) but they currently are not.

Mentions:#EVE

I believe there is at least one use. If a group of games, or ideally game companies, got together and agreed to something of a standard, then it could work. I think of it like this: an "Item" is a token on the blockchain with enough meta information to describe something according to the standard. Each game would have its own *interpretation* of the standard, but the relative value of each Item's data point would be the same. So a slow, crappy engine in Game A would be a slow attack speed, Crappy sword in Game B. Designing such a wide reaching standard would be difficult, but if you could pull it off, then there would be a *reason* to want to have ownership over your in-game items - because you could take those in game items to a completely different game. They're yours forever, after all. To make this work, a game server would have to mint tokens from the blockchain - at a real cost. As in, the game server would have to inject real world value (such as ETH or wBTC) to mint Items of equivalent value. The server would have to charge players for this, probably in a WoW subscription or EVE Online Timecard model, where players inject currency into the game, then play and receive Items *when they do well.* Basic economics demands that the average player would have to receive less in Items over time than what they pay into the system for this to have any possible way of working, but those who "git gud" would accumulate value (in the form of Items). Games would either have to be *fun* and rewarding, but expensive - in this case, players would pay into the game because of the fun and potential for large rewards - or cheap but unrewarding - because if players aren't paying into the server, the server cannot afford to mint new items. Expensive+unrewarding+unfun games would never be profitable because who would play a game that costs more than it's worth? They might if it were *fun* (eg WoW) but never if it were all three together.

Mentions:#ETH#EVE
r/CryptoCurrencySee Comment

Then explain EVE online

Mentions:#EVE
r/CryptoCurrencySee Comment

The thing with NFTs is that without a purpose, there is no reason to own it. NTFs worth owning are those which are backed by a real world asset. I only see Real Estate, Gold Coins, Gemstones and maybe Gaming(probably not) as viable for NFTs. For Gaming probably not because existing MMORPGs already have some real world trading without Crypto like the Gold Sellers of WOW or EVE Online since 20 years so crypto is not even mandatory for games.

Mentions:#WOW#EVE
r/CryptoCurrencySee Comment

> ingame economy Lol, like EVE Online on blockchain ?

Mentions:#EVE
r/CryptoCurrencySee Comment

If i remember correctly, EVE online had this many years ago, there was also spaceships being sold for several thousands dollars more than 10 years ago.

Mentions:#EVE
r/CryptoMarketsSee Comment

It’s such a shame that the gaming community had such a knee-jerk reaction to NFTs in games. If anything, games like EVE Online have shown us that online games, especially MMO-style ones, will create economies of their own. If a buyer and a seller for a specific item exist, why should we prevent them from completing a trade? Games can only benefit from this and I see very little downside tbh.

Mentions:#EVE#MMO
r/CryptoCurrencySee Comment

Most of them seem to be made by crypto people and not actual folk with game dev experience. I think game dev is come up with some system or mechanic that you think is interesting. Then prototype to see if you can make that fun. Then flesh it out and make a game around it. I think crypto games come up with some system that works on blockchain and then just makes a game. The "is it interesting" and "can it be made fun?" parts get skipped over. I think a game like EVE where the economy is on chain would be cool and could work on it's own, but that game is mostly about numbers and economics already so it's made for it. I think the community would grumble but then play around with it and fall in love with it. I think most most blockchain games won't be cool blockchain things on their own though. They'll need other stuff to integrate with them and opt to carry over some things for people to get why it's cool that this was on a blockchain that anyone who wants to tap into can tap into without having to get permission first. > Graphics that look like a 1990 chinese knockoff sega games That's actually a trend in gaming.

Mentions:#EVE
r/CryptoCurrencySee Comment

Dont think my WOW or EVE account is that valuable. An NFT might be. Or any other crypto I might have on that wallet.

Mentions:#WOW#EVE
r/CryptoCurrencySee Comment

I used to play EVE with a guy who worked on wall street like a decade ago. I remember him saying: *If you ever live in a country that gets rid of cash, you no longer live in a free country* That shit *stuck* with me. There's been a push to get rid of it... Even in Canada. It fucking blows, because I think they'll win; John Q Public doesn't understand what's at stake.

Mentions:#EVE
r/CryptoCurrencySee Comment

How many other games out there have an economy that is just a part of the game play? EVE online is a good example (some find that fun) or even WoW. The only difference I see here is, part of the game mechanics allow you to produce items (like many games), but this time they are in an economy where you are actually in the loop of taking profits, rather than only the game developer. Can you explain how I'm wrong here? If gameplay solely focuses on farming, so long as the mechanics are intriguing, require some sort of strategy, the graphics are good, the music is good, the story and everything else that goes along with it, I don't even see a problem with that. Some people spend hours toiling away on games like farming simulators. I find them boring as hell, but they are still successful.

Mentions:#EVE
r/CryptoCurrencySee Comment

EVE online basically does this by letting people buy game time with in game currency. The catch is, it's sold as a token that other players pay fiat for. There's no legit way to sell the token for fiat, so the developers won because people can legitimately move fiat into the game economy, but not out, plus having a legit avenue disincentivizes buying in game currency from farmers and black market traders, reducing demand for their service. The thing is, they didn't need block chain for any of that, and I'm not sure how most players would take to the market for farmers being legitimized.

Mentions:#EVE
r/BitcoinSee Comment

I used to play EVE with a wall street guy. I distinctly remember him saying, over a decade ago: if ever you live in a society that outlaws cash, you no longer live in a free society.

Mentions:#EVE
r/CryptoCurrencySee Comment

Then keep tuned for $ADAM & $EVE coins

Mentions:#EVE
r/CryptoCurrencySee Comment

From now on, the new tokens will be like: - $ADAM, $EVE, $ABRAHAM etc….

Mentions:#EVE
r/CryptoCurrencySee Comment

Man EVE would be a perfect fit for Web3. I don't play the game, but I LOVE reading about the events that happen in it.

Mentions:#EVE
r/CryptoCurrencySee Comment

if, say, we can obtain cheap energy from water, everybody would start mining BTC, difficulty hits the roof, water becomes scarce and expensive (MadMax times). Again, BTC will be mined only by a handful of elite large mining pools (like today) that have the means to physically mine ice on other planets and in interstellar space. It will be EVE online all over us and nothing will change basically.

Mentions:#BTC#EVE
r/CryptoCurrencySee Comment

CCP made 1 good game 20 years ago and have failed every project since then, except maybe EVE but mobile. Wouldn't hold your breath.

Mentions:#CCP#EVE
r/CryptoCurrencySee Comment

EVE is big..

Mentions:#EVE
r/CryptoCurrencySee Comment

tldr; CCP Games has announced that it is working on a new triple-A game set in the EVE universe. The game will leverage smart-contract blockchain technology to create a new relationship between virtual worlds and players. The announcement is really about the funding for the project, rather than the game itself. *This summary is auto generated by a bot and not meant to replace reading the original article. As always, DYOR.*

Mentions:#CCP#EVE#DYOR
r/CryptoCurrencySee Comment

I mena EVE online itself woudl just be predestined to be a Blockchain game.

Mentions:#EVE
r/CryptoCurrencySee Comment

I was invested in a dead coin (devery/EVE) and one day I threw like 100 or 200 bucks at it and raised the price by ~500% or so, don't remember exactly. After I did that, I went to the telegram (what was the left of it) and saw that everyone got all excited about the "pump." Anywah thats what I think of when I see posts like this. Someone just threw a couple bucks at it.

Mentions:#EVE
r/CryptoCurrencySee Comment

tldr; CCP Games has announced that it is working on a new triple-A game set in the EVE universe. The game will leverage smart-contract blockchain technology to create a new relationship between virtual worlds and players. The announcement is really about the funding for the project, rather than the game itself. *This summary is auto generated by a bot and not meant to replace reading the original article. As always, DYOR. Get more of today's trending news [here](https://coinfeeds.substack.com).*

Mentions:#CCP#EVE#DYOR
r/CryptoCurrencySee Comment

EVE actually implemented a system at some point where you shoot a moon ( with a player made structure- citadel) in order to break rocks out of it then mine said rocks ( they give ores for manufacturing all kind of in-game stuff including ships), it was quite the gold rush when it first started.

Mentions:#EVE
r/CryptoCurrencySee Comment

EVE was already ruthless, add financial incentives to it and we're going to have excellent drama material to read on lol

Mentions:#EVE
r/CryptoCurrencySee Comment

Oh good, I’ve been looking for another reason to fail at getting into EVE again!

Mentions:#EVE
r/CryptoCurrencySee Comment

People buy plex with real money and then buy stuff on EVE. It's like WOW or Runescape or any other MMO.

Mentions:#EVE#WOW#MMO
r/CryptoCurrencySee Comment

lol EVE Online spent profits of 20 years to make games 9 out of 10 which they did not release. so just kept burning the money, so they sold themselves to a korean gaming company, not hitting player count targets for full buyout and getting just 50% of the price they wanted.

Mentions:#EVE
r/CryptoCurrencySee Comment

Man I would love that. EVE has the most insane in-game economy, not sure about crypto though

Mentions:#EVE
r/CryptoCurrencySee Comment

I cannot compete with these EVE guys they are intense. I'm sure there will be a lot of money made.

Mentions:#EVE
r/CryptoCurrencySee Comment

This is huge. People already spend thousands on EVE ships.

Mentions:#EVE
r/CryptoCurrencySee Comment

EVE: Decentralized

Mentions:#EVE
r/CryptoCurrencySee Comment

I wonder if there will be some kinda PvP implementation, where you can actually steal someones NFT or Crypto, its not like EVE is a stranger to these hardcore mechanics.

Mentions:#EVE
r/CryptoCurrencySee Comment

People in EVE Online already lose thousands of dollars, so who else to make the Blockchain game work

Mentions:#EVE
r/CryptoCurrencySee Comment

Look at games like EVE, Everquest, WoW, Runescape. These games started out innocent and changed to pay to play and platinum, gold, krono, ISK farming to make real world cash. When real money is involved it becomes the main goal of the core hardcore players. Its unavoidable so why not make games strictly geared toward it? There will be extraordinary games that emerge that will rise above the rest just give it time.

Mentions:#EVE#ISK
r/CryptoCurrencySee Comment

I also agree with you , but will add that I sold in game currencey for real life money in everquest and that was like 12 years ago. Played EVE for a bit too and heard about guys selling for RL money.

Mentions:#EVE
r/CryptoCurrencySee Comment

To my memory, part of the reason RMT will get you banned in EVE isn't just in game stuff, but literally because various organizations were using games like EVE to launder money. This is something that not nearly enough crypto bros get, but if crypto does take off, it WILL get regulated just like real cash, because it functionally will be. And if your game makes it super easy for some cartel/warlord to launder their blood money, you get to have all the fun of the US government paying insane attention to everything you've ever done while making up rules for how you're going to proceed.

Mentions:#EVE
r/CryptoCurrencySee Comment

> To those who said that it'll be better if items can be NFTs so they can sell them. A thing already doable without NFT's. Off the top of my head TF2, Dota 2, and Diablo 3. That's before getting into things with secondary markets like D2, EVE, and a gazillion other MMO's. NFT tech adds basically nothing while opening the doors to all the nonsense everyone hates and causing extra trouble for the developers as they have to integrate this new tech for....seemingly no reason, as again it's been done for a loooooong time without it.

Mentions:#EVE#MMO
r/CryptoCurrencySee Comment

It mostly boils down to who profits. In EVE, there is no platform to exchange items for real money, so it has to be done outside the purview of the game company and they don't get anything out of that transaction. Diablo 3 introduced the RM auction house because people traded items for real money in D2 and they thought they could get a piece of that if they oversaw the exchanges but it backfired as it was poorly implemented (and the loot system was broken, which didn't help). The point is, there is a willing public for real money transactions, the only question is how to build a compelling system for it so the company gets its cut. EVE does it by allowing you to buy ISK indirectly from them by pulling PLEXes and selling them in-game. Other ways of buying ISK is frowned upon as it bypasses their system and they don't get a cut.

Mentions:#EVE#RM#ISK
r/CryptoCurrencySee Comment

I played it for a few years and I know you can buy subscriptions with dollars and sell them for credits. That's one of the pillars of the strong economy in EVE as it creates a market between real money and fake money.

Mentions:#EVE
r/CryptoCurrencySee Comment

You clearly don't follow EVE at all do you? RMT will get you banned for as long as the game has existed. In fact, most of the player base loathes RMT. You could even read up on their opinions about NFTs on their subreddit (they hate it). I would link the thread but the automod won't allow it.

Mentions:#EVE
r/CryptoCurrencySee Comment

You could also read up on EVE, which is better at RMT than D3.

Mentions:#EVE
r/CryptoCurrencySee Comment

EVE Online is also a good example.

Mentions:#EVE
r/CryptoCurrencySee Comment

EVE where the economy and items are on at least a semi-open system that people can develop smart contracts for. It's already such an economics/finance based game. It would be interesting to see what people would develop.

Mentions:#EVE
r/CryptoCurrencySee Comment

Oh, this might...MIGHT be good, but how do gamers play Survival games compared to Spaceship MMOs? EVE Online is still being played, while 15-20 prominent Survival games have come and gone. A good flash in the pan, possibly, but not a Metaverse.

Mentions:#EVE
r/CryptoCurrencySee Comment

Games like Rust and ARK are either enjoyable, or are work. I remember playing a lot of ARK, but gave up after the third time an extremely high level player destroyed our base and killed all of our dinosaurs. It takes a lot of time to get even as far as we did in that game. I cannot imagine people putting up with having someone literally steal from you and that be part of the game. Contrast that with EVE online. While people sink a ton of real world money into these games, at least you're made to strategize, maneuver, and out farm an opponent to gain access to their resources - but it isn't theft.

Mentions:#ARK#EVE
r/CryptoCurrencySee Comment

>**And even NFT implementations are just a copy of the Diablo3 auction house**, where companies want a piece of all the trades players do. That would be kinda cool to me. Most games work where you buy something and if you no longer want, well sucks to be you. The ability to resell it or take it into a larger economic ecosystem and do things with it would be interesting. I think a game like EVE Online would be really interesting with something like that implemented.

Mentions:#EVE
r/CryptoCurrencySee Comment

I hope the will be two diferent currencies like ISK and PLEX in EVE. So only the guys with PLEX can flex :D

Mentions:#ISK#PLEX#EVE
r/BitcoinSee Comment

The problem with regulation is enforcement. Regulation is a dirty word, but I always go back to EVE: Online as an example of what good regulation looks like. EVE: Online, for those who don't know, has an actual free market economy. Every single bullet, launcher, ship, etc in that game was player made. Yes, yes, the 'Meta' stuff is drops, and a tiny bit of ammo drops too, but 90% of all the ammo on the market is player made, and 100% of all the Tech 2 stuff is player made. Through very long and complex supply chains. Anyway, in EVE, you cannot make a round of EMP L (a bullet that's the size of a park bench) that doesn't meet spec. It has to do exactly X-Y damage, it has to be a certain diameter, length, be made of a specific set of materials (but you can research that process down to save on some of the inputs/reduce waste), etc. In this case, the regulation comes from the video game rules themselves. But there is no 'Chinesium EMP L' where it is 1/10th the cost, but might explode in the barrel. Or take 3x as long to reload. Or just not EMP. That's what regulation *should* be. A set of rules that nobody is allowed to break. And government MUST enforce those rules consistently and fairly. When you have rules that are selectively enforced, you create a system where grift is common. Because those enforcing the rules typically want something and those wanting to skirt the rules can afford to give them what they want. So...regulation is more about enforcement than anything else. But also about having sane regulation. Regulating EMP L and saying "It must take at least 3 hours to manufacture 100 rounds" is dumb. Regulating "EMP L must take at least 100 Tritanium!" is dumb. Specify the outcomes, not the inputs. "You can manufacture EMP L, but you must not leave a radiation cloud behind." is a valid outcome. "You can manufacture EMP L, but you cannot use radiation!" is a dumb rule. Starting to see the pattern?

Mentions:#EVE#EMP
r/CryptoCurrencySee Comment

"Games function fine without it" I would argue MMO's with in game economies do not function fine. New World lost all its users super early on because of prolific double spend bugs. Even old established games like WoW and EVE could use added transparency and economic tools, like enforceable loans or interest that smart contracts could offer. Basically any game that has a player run economy could benefit from a blockchain, MMO's being the most obvious

Mentions:#MMO#EVE
r/CryptoCurrencySee Comment

We're building [https://influenceth.io](https://influenceth.io) if you want to check it out. It's a persistent space strategy / economy game originally inspired by my time playing EVE Online and recognizing the value that the most dedicated players generated (but never captured). Influence isn't intended to support play-to-earn for everyone, but as its an open economy it can support it for the players that are \*actually\* generating value (i.e. winning).

Mentions:#EVE
r/CryptoCurrencySee Comment

Yep, Tezos adoption is incredible in NFT art but also music with OneOf and other dapps. And I should add videogames also with EVE Online, Ubisoft, Dogami and now Unity game engine has partnered with Tezos as well and created an SDK for developers.

Mentions:#EVE
r/CryptoCurrencySee Comment

Tezos for many reasons: - Decentralisation (more decentralised than most) - On-chain governance (real decentralised governance) - Forkless (no duplicated NFTs) - Formal Verification (Tezos made in OCaml and Smart Contracts with Michelson, both allowing it) - Liquid PoS with very easy and passive staking (no locking your XTZ while staking) - Extremely low fees - Self-amending (Tezos upgrades itself) - Most upgraded L1 blockchain - Low hardware requirements to run a node (Raspberry Pi 4) - Not limits to number of bakers/nodes - Not artificially inflated bakers/nodes with artificial limits which would make one entity has several nodes - Working Blockchain with more partnerships than most all but Ethereum (Ubisoft, Red Bull, McLaren, Warner, Grammy Awards, EVE online, Unity SDK, Vitality Team, Manchester United, Red Cross, GAP, Emirates Group, French military, several European cities using it for election voting system with Electis, University of Cambridge, Groupe Casino, Mile Shinoda, Doja Cat, just to mention a few) - NFT, Tezos is one of the top ones in art community. Add to that music with OneOf and others. Add to that videogames with Ubisoft, Dogami, Eve Online, Unity with their SDK now... - Never shut down (this should be the minimum...) - Easy to develop for as there are Python and JavaScript like syntax libraries to develop Smart Contracts that will compile to Michelson (SmartPy, Ligolang, Archetype,...) - No CEO - No core Dev team but many different ones - No official wallet but many (remember it's decentralised) And the cherry on top: - Scalability will be incredible in Tezos, with more tan 1M TPS soon, while keeping low hardware requirements and other pro decentralisation characteristics and top security with formal verification

Mentions:#XTZ#EVE
r/CryptoCurrencySee Comment

There were similar projects before where send your funds somewhere in order to get back more, along with tutorial videos on Youtube. Google "double your crypto scam". These have a long-standing tradition, especially in the virtual universe of EVE Online where scammers have been honing their skills for almost two decades now. Source: [EVEOnion](https://eveonion.com/the-impending-collapse-of-eve-online-is-a-cause-for-concern-among-government-agencies-and-cybersecurity-organizations/)

Mentions:#EVE
r/CryptoMoonShotsSee Comment

Are you blind? https://disney-fan-fiction.fandom.com/wiki/EVE Yes, yes you are

Mentions:#EVE
r/CryptoCurrencySee Comment

No, there are already topic-specific online hangouts like various games (WoW, EVE, etc). There's not really a case for a general alternative universe.

Mentions:#EVE
r/CryptoCurrencySee Comment

Honestly, whoever has never used Kraken is missing a lot on customer experience. Best exchange ever. I had a problem that got fixed 5 minutes after I posted a querry. ON CHRISTMAS EVE. 5 MINUTES I have a ticket pending on coinbase (over a year now) Let's not talk about binance tickets. The guy talking to you is either a bot or a moron

Mentions:#EVE
r/CryptoCurrencySee Comment

Can confirm, Basel III ratios are rough, banks need to optimize their balance sheets (Solvency + Leverage ratios) to be as light as possible while still remaining highly liquid (LCR + NSFR) and not be affected too much by rising interest rates (stressed NIM + EVE).

Mentions:#LCR#NIM#EVE
r/CryptoCurrencySee Comment

Some major updates just happened in EVE. Fw is peaking currently. Nobody ever quits eve online.

Mentions:#EVE
r/CryptoCurrencySee Comment

EVE online taught me as a kid not to place FOMO orders in the market too, what an educational game

Mentions:#EVE
r/CryptoCurrencySee Comment

'Die in silence' is the operative word in EVE Online, if you were stupid enough to get caught while ignoring the signs then its your fault.

Mentions:#EVE
r/CryptoCurrencySee Comment

Online player count =/= Total player count. You can estimate the total player count by comparing online player count. Unique player count is even different, would be even lower in EVE online since most players run 2+ accounts.

Mentions:#EVE
r/CryptoCurrencySee Comment

You can check the online player count just like in EVE. 42K atm, so roughly double of EVE playerbase.

Mentions:#EVE
r/CryptoCurrencySee Comment

This is probably the most likely to be a big thing that actually is a good use case. I'm sure something like EVE online could use this for items in a beneficial way, for those who want something like this.

Mentions:#EVE
r/CryptoCurrencySee Comment

Went pretty meh for EVE Online too, and that was the only "success" of p2e so far. Unless you count grinding gold in WoW to sell on the grey (black?) market.

Mentions:#EVE
r/CryptoCurrencySee Comment

Why can’t we stake like you can stake cosmos tokens yet? Will that EVE be possible? Or will there always be 32/16 minimums? I can stake 0.05 Juno if I wanted too.

Mentions:#EVE
r/CryptoCurrencySee Comment

Surprising ETH not first on MERGE EVE

r/CryptoCurrencySee Comment

Bullish on EVE Online PLEX

Mentions:#EVE#PLEX
r/CryptoCurrencySee Comment

Mark is right. There's only a few games that can pull it off. EVE online kind of does this.

Mentions:#EVE
r/CryptoCurrencySee Comment

Do you mind if I share an article with you? This is a game I'm very excited about, called Civitas. They have a dev team from some major productions, including EVE Online, Star Wars (pre disney), and DICE (pre battlefield). There really is development going on. I just don't understand why people here aren't more excited.... https://medium.com/playcivitas/ygg-x-civitas-may-2022-summary-e5e8d561cee1

Mentions:#EVE#DICE
r/CryptoCurrencySee Comment

A good crypto game needs to be a collectible game as well. I honestly think MTG is perfect to add crypto into. MMOs like WoW and EVE were essentially running a crypto market all these years, it just lacked a block chain.

Mentions:#MTG#EVE
r/CryptoCurrencySee Comment

People have been spending money on digital items for more than a decade. TF2, CSGO, EVE, etc.

Mentions:#EVE
r/CryptoCurrencySee Comment

So, open-source gaming with a few extra steps? I mean the linked article does not even try to explain how crypto (on-chain) gaming is better than what we already have, except for fucking ponzinomics. It's just a set of buzzwords that the average player just doesn't give a fuck about. What are the new mechanics in these games? How are they interesting or exciting? And all this points to the fact that cryptobros are infinitely far away from games and gaming in general. I don't care about DAOs, smart contracts tokens and other elements of ponzinomics cause they don't contribute a fucking thing to the gameplay. Also if you want a player driven economy just play EVE

Mentions:#EVE
r/CryptoCurrencySee Comment

I don't think it would. We don't really need NFTs for that sort of environment to pop up; the means for it to exist are already here. The RMT market is rampant in some games (I was even a part of the supplier-side in one game years back) and there's a few where it's outright condoned by the people running it or the company running it even gets in on the action. Sure, some companies do fight back against it, but on the whole it's constant cat-and-mouse game that works heavily in favor of the RMTers. We don't need NFTs for this situation to occur, yet by and large it hasn't. Even WoW and EVE, which are known for being min/max'ing hells, don't really suffer from it. Adding NFTs isn't likely to change that, it will just change how to market operates.

Mentions:#EVE
r/CryptoCurrencySee Comment

It's not really gonna change any game into some market. Anyone who's played a lot of MMO's is familiar with the term "RMT" or "real-money trading" - where people trade real money for in-game items, often against the game's TOS. There are thriving RMT markets in WoW, RuneScape, FFXIV, EVE, and beyond that have existed for years. Second Life and Entropia Universe straight up support environments to make real money off the game. This isn't even getting into the Steam Marketplace, which had its own crazy bullshit going on driven by TF2 and CS:GO. Yet none of those games have really changed due to any of that, except in a couple instances where the devs got overzealous trying to stop RMT. We have real world examples of what happens when you allow players to mix real world money with trade in-game. Introducing NFTs would just change how that trade is done.

r/CryptoCurrencySee Comment

Your daughter EVE is the worst, but your other daughter ASS is surviving the bear market.

Mentions:#EVE#ASS
r/CryptoCurrencySee Comment

It seemed appropriate given the dismissal of an entire consumer base. The issue with your initial comment is the same fallacy every 3rd year marketing student makes, blaming misunderstanding. Consumers *never* misunderstand products. It’s simply not possible. You design something for a market and if that market rejects you, it’s on you, regardless of the products intention. So the real question to ask is why do gaming focused markets dismiss or reject NFTs? Instead of addressing that rejection, you’ve double down, just like every NTF gaming studio. “No, you don’t understand! My product has all these benefits!!” And look it makes a lot of sense, like a lot. In fact it’s makes so much sense earn-able, NTF adjacent items have been in games for a decade plus (through PLEX and related), and gray markets longer than that. Nearly every game on steam will reward you for playing with sellable, valuable items tied to your account. Everything that is appealing about NFTs is already in gaming. The issues comes from corporate misunderstand of 1) motivation and 2) perception. For motivation, take EVE. You can play in game and earn tokens to pay your subscription and, furthermore, a gray market allows trading of assets. Why does this work? Because people *like* EVE. Or RuneScape, or WoW, or any other game with a gray market. The market, as a whole, doesn’t play to earn. Exchanges are a by product of good initial product design with inherent appeal. Something NTF focused games miss out on by being presented as play to earn. Then there’s image. Diablo Immortal, horse armor, Fortnite skins. Monetization is just a bad look to consumers, and doesn’t have broad appeal and NFTs, play-to-earn, pay-to-win are all poison fruit. Income generation is antithetical to the draw of entertainment products. Fortnite skins are super popular though! Among causal players. Casual players are not the ones creating or engaging with grey markets. And hardcore players, those that are, hate corporate monetization. The Venn diagram of the consumer base doesn’t have a section of “wants micro-transactions” and “engages in player to player sales”. And that last bit ties the two together. No matter how good monetizing games are (people loved steam trading cards!) the market is overtly hostile to monetization in the hardcore space, and those that engage with it in the casual space aren’t motivated by income or player trading enough to fuel an economy. The target consumer doesn’t exist and the well is so poisoned (for the time being) that implementing NFT protocols into existing player driven economies would be unsustainably damaging.

Mentions:#PLEX#EVE
r/CryptoCurrencySee Comment

Going to try and reset things to one thread. We're getting a little scattered and repeating ourselves here... > I'm saying it's inevitable because it's clearly better then existing technology. It's just not though. Most people in tech do not have a good opinion of Crypto or NFTs, and even the people who are extremely in favor of it are all talking about future potential, not current capabilities. > Ehhhh kind of. People playing a game because of the reward probably shouldn't be playing that game though Okay, so... reward structures are part of basic game design. People simply don't play games that don't reward them in some way, whether it's through winning in a card or board game, or enemies dropping loot in an RPG or MMO. Games can have multiple types of rewards, and rewards are often used to steer player behavior. If a game stops issuing a reward after a certain amount of playing, it's incentivizing the player to stop playing until the reward comes back. > The point of NFTs is having ownership of a right to use an asset, but there is no ownership of the asset. I really recommend you watch Legal Eagle's video, but in brief they may not even provide anyone with that much. > Also how am I able to send cards with zero fee, and sell cards with fees of a fraction of a penny? Those sales have nothing to do with the developers, they shouldn't be paying any of that Because if your new players are having to pay the equivalent of 50 cents to a dollar of real world cash to trade items then in most game types those players are simply going to go to a game with a better system. The reason I assumed the devs would pay transaction fees is because if you want to have any sort of functioning in-game economy in something like an MMO then the devs would have to eat that cost to enable players to trade basically at all. If the players have to eat those costs then that's another thing the developers have to try and design around, and the more constraints like this you have the more limited the types of games you can make are, and the more likely the game is going to end up being just bad. > The nice thing about things being online isplayer bases won't be sectioned off to play in smaller groups, so it will he easier to keep ratios in check This already happens with things like ELO combined with time zones and other factors. This is why these mechanics don't show up in most games, because you can't design something assuming you're going to have a million players all the time or your system is going to fail outside of those conditions. > Yes, if a card is clearly the most antifun card in the game with no warning to see coming and no way to stop it, that would obviously be hated. Even the $800 late game creatures in GU cont even close to guarentee a win. Even mythic cards don't guarantee a win Sure, but that's just an exaggerated example. If someone has a card that makes it 25% more likely that they're going to win then that's still unfair if I can't also get that same card. > You don't feel bad for losing, because you're supposed to lose No... *you* don't feel bad for losing. Most players will look at that and go "why the heck am I being matched with this guy when I've got zero chance of beating him? This isn't fun, I'm going to go play Hearthstone instead." This is why most Korean and Chinese MMOs see very limited success in the western market, no matter how good their core mechanics are, because they implement systems like this and it massively turns off most players outside of those regions. > I believe the research and people in that industry, I don't believe your interpretation of the people or research in that industry Mate, you can disagree and believe whatever you want. I am literally telling you what I have read in these publications. I also studied Game Design in college. You can go look this stuff up yourself if you don't believe me. Search "video game whale article" on Google, or check out JoshStrifeHayes on Youtube, he's got a short-ish video on Whales for a quick overview. > feature demand Just because there is *some* demand does not mean that there is going to be enough to make it worthwhile for the devs to implement and maintain these systems. GU has these because the official systems are basically unusable, but a normal and actually *good* game won't have the same need. For example in WoW there are third party sites that show what's on the auction house and track prices. The vast majority of players don't use them because they have no need to do so. Plus, even if we magically assume that the NFT based solution provides a slightly better or faster experience (which, at present, it does not) the increased costs in time and literal money of implementing it compared to an API based solution don't make up for the marginal improvements that 99% of players don't actually care about. > I don't believe this. Otherwise I wouldn't see these freedoms excessively expressed in NFTs and never expressed anywhere else. NFTs help provide those freedoms I hate to tell you this mate, but this is 100% pure marketing. If you want to be uncharitable you could call it being lied to, though only really by omission. These companies are marketing these NFT games with these slogans because they're marketing to the crypto crowd, who are the extreme minority that are likely to care about most of this stuff. That's how marketing works, you play up your strengths, no matter how weak they actually are and no matter if something else could do it as well or better. WoW has had third party API support for over a decade, but they don't market it because they have so many better things to market their game with, and to players of the game this stuff just sort of exists. The technically minded players know how it works and more of what is possible, and occasionally you see people ask for stuff like an out of game auction house (only to be told why it's a bad idea by everyone else...) but mostly it just doesn't come up. It's the same way Eve doesn't actually market stuff like the third party API, because that stuff is for tools developers and the players who are already super involved in the game. Same for WoW and its third party plugins and overlays. They don't market that stuff, it just exists. > Aka providing liquidity to a free market, is that supposed to be bad? The problem with the bots is that they provide an unfair advantage compared to having to manually click "buy" in the game. Playing the market in a game is fine. Writing a script to do it while you sleep is unfair to most players. > They do need a tax form on file with them, but that doesn't stop preteens from making money Yeah, it really actually does, lol. You can't cash out if you're under 13, and if you are under 13 you'd have to lie on your tax form. Also, while it may be *possible* for a 14 year old to make money it's not super likely because of the thresholds and the mechanics of actually making Robux. > Read the link you sent, it says it may impact their parents tax returns 😂😂 Either way, tax alone won't shut down that buisiness model I never said it would shut it down, I said it was one reason that companies didn't do this sort of thing. It's not a hard blocker, just one more complication and impediment to it. Again, these sorts of games have existed for over 20 years at this point, but they've never gone mainstream because their mechanics don't appeal to most people. > If I straight up deposited a million dollars into EVE I could spend it all and still need more So, this statement is so hilariously wrong I literally can't even, and I'm not about to get into an in-depth discussion of how Eve's markets work or how buying and selling PLEX works. Sufficed to say I've played on and off for 13 years now, and this is not how it works. At all. This is why there is *still* actually debate within the community on whether or not Eve is even really "Pay to Win". Most players are far more concerned about the impact of bots than real money. > So my mindset going into those videos will be their balance sucked and made it not fun I mean, yeah, but that balance is a consequence of the mechanics and monetization. That's what I'm trying to explain to you, that you can't just slap NFTs into any game and have it just magically work. The NFT element affects the game mechanics, and it does so in ways that are inherently negative to what the majority of players consider a "good game experience". > That is a con, but it can also work the other way. If something can be abused and there is mechanism in place to outright prevent that abuse then abuse will occur. With an API then access to what items someone has can be restricted through basic security 101 level measures, and the player can limit what information they share with what sites. With a public blockchain there is no way to hide who has what NFTs, the only challenge is associating a name with an item, and for rare items that becomes possible as soon as someone uses the thing publicly.

r/CryptoCurrencySee Comment

>Yes, though that's more of a thing for CS GO, search "CS GO Skin gambling" for an example. I can take that as more proof of demand, and will also notice the flaws. First whatever sketch site I find wants me to log into my steam account for them while I trust them with my stuff. Second my stuff never leaves steam. Third because it's against their ToS if steam bans me I have none of my stuff so it's a huge risk. >Because the sites get a decent amount of traffic, but they're still used by a minority of players. Warframe is a huge game, something like 50 million players total I don't even know how it's a debate that if a website is helpful, easy to use and ties into what you're currently doing why there wouldn't be demand. People will make websites that won't even be an issue. As I mentioned GU has 3 good 3rd party websites all doing different things, and it's a smaller playerbase. >players know that this sort of thing is possible, they just don't care enough to demand it from developers. I don't believe this. Otherwise I wouldn't see these freedoms excessively expressed in NFTs and never expressed anywhere else. NFTs help provide those freedoms >They snipe up anything listed for below what it can be sold for and then re-list it for a profit. Aka providing liquidity to a free market, is that supposed to be bad? >With enough in-game money a bot can corner the market on a specific item, forcing the price to stay above a certain level by instantly buying any listing that tries to significantly undercut its price. People have tried that with GU, thing is it takes a lot if money, and is a serious investment that may or may not pay off. Just free market stuff >which basically require you to be extremely dedicated to their system Their main requirements were to earn 50,000 of their in game currency which depending on someones success could happen at wildly different paces. They do need a tax form on file with them, but that doesn't stop preteens from making money >potentially having to pay tax on their game currency, since it's not actually freely convertible. Read the link you sent, it says it may impact their parents tax returns 😂😂 Either way, tax alone won't shut down that buisiness model >Second, Eve is so minimally "P2W" that there's debate within the community as to whether or not it even qualifies as P2W. If I straight up deposited a million dollars into EVE I could spend it all and still need more >. Search "Death of a Game" or "Josh Strife Hayes Worst MMO" for just a few dozen examples. I'll watch those later tonight, balance has to be a key point though. If something is so op it almost guarantees a win, you should almost never have to face that. If an item is incredible op but only 5% of the playerbase has it, that would be annoying as hell. Once every 20 people getting stomped m that would piss anyone off. So my mindset going into those videos will be their balance sucked and made it not fun >Yeah, because if I can see the stuff in your bank then I can target the shit out of you in-game... this is not a desirable feature to 99% of players. That is a con, but it can also work the other way. 3rd party sites custom tailoring features to people depending on what they have. If the site is using your info to be scummy, well they probably won't be popular too much longer, because a different site will use your info to do cool things

Mentions:#CS#EVE#MMO
r/CryptoCurrencySee Comment

This reads like a doubling my money scam in EVE online...

Mentions:#EVE
r/CryptoCurrencySee Comment

6. EVE Online is a much better example of a game economy

Mentions:#EVE
r/CryptoCurrencySee Comment

Yeah, I've heard about that. Totally forgot it's that extensive. Pretty cool - and definitely a good resource for information and insight on "metaverse." Fwiw, I wasn't trying to persuade you that Minecraft is the best or most perfect in that aspect, just that it is along the lines of EVE online, basically, and a good possibility for at least one metaverse.

Mentions:#EVE
r/CryptoCurrencySee Comment

EVE Online is the quintessential metaverse to me. A proper metaverse requires a real economy and no game has a better economy than EVE. There was a team of Ph.D. economists that wrote a like 1000 page book on EVE's economy. They were selling it at a convention for like $200-300 or something. It was insane. Eve's guilds (corporations) have hierarchies with real military-like command structures, there are government elections including a President of the entire game, and literally every facet of modern culture is represented in the game, from corruption and subterfuge to marriage and rebellion. I haven't played the game in a long, long time, but ain't no one gonna tell me that any game is more of a metaverse than EVE Online.

Mentions:#EVE
r/CryptoCurrencySee Comment

May be? Most definitely they are. Many of them even have land and houses. Some even have full-scale economies (EVE Online).

Mentions:#EVE
r/CryptoCurrencySee Comment

There is no single agreed upon definition of the Metaverse so that is the main misunderstanding. Just like with self driving AI there are different levels of "self driving", so to is it that there are different levels of the "Metaverse". Maybe when talking about the Metaverse we need to specify which level or version we actually mean. The full Ready Player One definition of the Metaverse is not here and still very far off. However, less strict definitions of the Metaverse are very much here. The primitive versions of Metaverse to many are just the digital world outside of or on top of the current one. Entire digital communities already exist online, just not in 3D/ VR goggles form. The vast majority of the world population already carries a computer (smart phone) around with them wherever they go and can access or tap into the digital world wherever they want. Their social media page (Facebook, Instagram, Twitter, etc.) is basically a non 3D representation of themselves that is separate from their real world version. A person with a smart phone and internet connection is already an "enhanced person" with ready access to most of the combined human knowledge wherever they go that a person without a smart phone doesn't have access to. MMO games also fit this looser definition of the Metaverse. They created complete online worlds that thousands or millions of people existed in and practically lived separate lives in. Sure, each of these worlds were closed off from each other so you couldn't take your WOW character and jump into EVE online. The primitive version of the Metaverse has this problem of each "world" being isolated from each other.

r/CryptoCurrencySee Comment

P2E isn't revolutionizing gaming, but it *is* actually revolutionizing the freemium shovelware game space. These bad unengaging free play games have always existed and there is a userbase for them. God knows who it is, but they absolutely exist. Adding P2E and cryptocurrency into the mix is super potent. Nothing hits the dopamine button like winning "money" and even if you know that it's worth pennies, the monkey brain isn't going to do the math. The games can be lazier than ever and the player base has massively expanded. People buy in game items for way more cash as long as it's an NFT. I do think that NFT and crypto integrated gaming will eventually mature and actual good games will come out utilizing the tech, there are too many examples of monetized gaming that have actually worked long term for there to not be. Someday we'll get EVE Online with NFT ships and stations and an erc20 in game currency.

Mentions:#EVE
r/CryptoCurrencySee Comment

I for one am excited for the OG use case of Nexus... Selling my long forgotten WOW Gold and EVE isk. Seriously though, being able to sell in game items is going to be awesome and open up a huge new road for pay to earn.

Mentions:#WOW#EVE
r/CryptoCurrencySee Comment

Get with the current times of block chain technology. NFT have use case in gaming. Heres another example, EVE online, 18yrs and still going? in world NFT and in game crypto currency use.. endless possibilities.. much like NFT show case in meta worlds or NFT museums...

Mentions:#EVE
r/CryptoCurrencySee Comment

The one I'm specifically thinking of is Influence. The plan is for it to be something akin to Stellaris+EVE. actually operating on the blockchain via StarkNet.

Mentions:#EVE
r/CryptoCurrencySee Comment

Post is by: Round_Illustrator556 and the url/text [ ](https://goo.gl/GP6ppk)is: /r/CryptoCurrency/comments/szccud/evervault_dao_next_100x_gem/ Evervault Dao is unique and revolutionary dao with great comunity and very transparent devs. Its true welth for people who wanna safe invest their money for long term. NFT+gamefi+metaverse project who will be great investition even in bear market!!! [https://evervaultdao.finance](https://evervaultdao.finance/) [https://medium.com/@evervault](https://medium.com/@evervault) [https://twitter.com/EverVaultDAO](https://twitter.com/EverVaultDAO) [https://www.youtube.com/watch?v=ZqXwRZgsphw&t=88s](https://www.youtube.com/watch?v=ZqXwRZgsphw&t=88s) Join our social media today and u still will have chance to buy at public price before this great project fully explode. Project is focused on stability with many passive incomes, so dont expect crazy apy, this is serious long term project which gonna be truly a gamechanger in a world of decentralized autonomous organizations. Quick weekly update for you on the progress of the Ever Eco-system. - We hope to start our final round of testing on the dapp within the next couple of days - EveLand (Our genesis land NFT release) has undergone the following decisions \- Environment sections have been decided as - Fire, Ice, Grassland and The Underworld \- The initial land mint will happen on the ETH network and users will be able to purchase the land in ETH only \- All subsequent NFT launches will give people the option of purchasing in ETH or EVE (At a discount to the ETH price, in order to help push the price of EVE up) \- All proceeds of these NFT mints will go towards helping develop the EverVerse and increasing the size of the treasury (A % of money split up will be decided at a later date) \- The following NFT genesis mints will follow the land mint: - Agricultural buildings (Boost yield on staked land) - Military buildings (Helps your offensive capabilities to conquer other lands and plunder them) - Fortification buildings (Helps your defensive capabilities against potential attackers) - Avatar (This will be a collection of avatars you can use to explore the EverVerse with) *I am a bot, and this action was performed automatically. Please [contact the moderators of this subreddit](/message/compose/?to=/r/CryptoCurrency) if you have any questions or concerns.*

Mentions:#GP#ETH#EVE
r/CryptoCurrencySee Comment

Post is by: Round_Illustrator556 and the url/text [ ](https://goo.gl/GP6ppk)is: /r/CryptoCurrency/comments/syi03x/evervault_dao_is_next_100x_gem_easily/ Evervault Dao is unique and revolutionary dao with great comunity and very transparent devs. Its true welth for people who wanna safe invest their money for long term. NFT+gamefi+metaverse project who will be great investition even in bear market!!! [https://evervaultdao.finance](https://evervaultdao.finance/) [https://medium.com/@evervault](https://medium.com/@evervault) [https://twitter.com/EverVaultDAO](https://twitter.com/EverVaultDAO) [https://www.youtube.com/watch?v=ZqXwRZgsphw&t=88s](https://www.youtube.com/watch?v=ZqXwRZgsphw&t=88s) Join our social media today and u still will have chance to buy at public price before this great project fully explode. Project is focused on stability with many passive incomes, so dont expect crazy apy, this is serious long term project which gonna be truly a gamechanger in a world of decentralized autonomous organizations. Quick weekly update for you on the progress of the Ever Eco-system. - We hope to start our final round of testing on the dapp within the next couple of days - EveLand (Our genesis land NFT release) has undergone the following decisions \- Environment sections have been decided as - Fire, Ice, Grassland and The Underworld \- The initial land mint will happen on the ETH network and users will be able to purchase the land in ETH only \- All subsequent NFT launches will give people the option of purchasing in ETH or EVE (At a discount to the ETH price, in order to help push the price of EVE up) \- All proceeds of these NFT mints will go towards helping develop the EverVerse and increasing the size of the treasury (A % of money split up will be decided at a later date) \- The following NFT genesis mints will follow the land mint: - Agricultural buildings (Boost yield on staked land) - Military buildings (Helps your offensive capabilities to conquer other lands and plunder them) - Fortification buildings (Helps your defensive capabilities against potential attackers) - Avatar (This will be a collection of avatars you can use to explore the EverVerse with) *I am a bot, and this action was performed automatically. Please [contact the moderators of this subreddit](/message/compose/?to=/r/CryptoCurrency) if you have any questions or concerns.*

Mentions:#GP#ETH#EVE
r/CryptoCurrencySee Comment

Omf EVE…. I forgot about that game. It was like having a second job. A second job that was 500x more stressful than my real job. I think I quit playing around 2013-ish. Is the Mitanni still running the galaxy?

Mentions:#EVE
r/CryptoCurrencySee Comment

Could EVE do it or WoW?

Mentions:#EVE
r/CryptoCurrencySee Comment

https://www.influenceth.io/ This one is still super early, looks really interesting. The idea is sorta a cross between EVE and Stellaris.

Mentions:#EVE
r/CryptoCurrencySee Comment

Runescape, WoW, EVE. All MMOs that people in third world counties actively farm for wages, yet 90%+ of the player bases play because of they enjoy the games, not because they could make a few $100-1000s a month if they sold ingame items. You simply are wrong, the world is not black and white.

Mentions:#EVE
r/CryptoCurrencySee Comment

did you know Adam scammed EVE?

Mentions:#EVE
r/CryptoCurrencySee Comment

Same but in EVE online.

Mentions:#EVE
r/CryptoCurrencySee Comment

Reminds me of EVE online: Send ISK, i will Double it!!!!111!1 See wallet proof…

Mentions:#EVE
r/CryptoCurrencySee Comment

I played EVE for years and the _double your ISK_ scam was one of the most profitables lol

Mentions:#EVE