Hi! I have a brand new Youtube channel reviewing really early crypto projects, my first ever edit and upload is about a true AAA game studio working on a play to earn 3rd person shooter at the moment. I would love any feedback on the video as its my first ever! (:
After a crazy journey into the BSC Network altcoin underworld, telegram presale private groups and thinking I'm smart... I will only invest from now on in BTH and a little bit in ETH. I will tell you with detail my journey, sorry for the long post.
☀️Solarmine☀️|Utilizing Renewable Energy Credits to Achieve Carbon Neutral Mining|☀️Veteran Founded Clean Energy Bitcoin Mining That Rewards its Investors|☀️Holders Receive 25% of BTC Mined|No Tax☀️BNB Rewards|☀️SP Audit/Doxxed Team/KYC|☀️ILO/Presale Via PinkSale is live now, link below!!!
☀️Solarmine☀️|Utilizing Renewable Energy Credits to Achieve Carbon Neutral Mining|☀️Veteran Founded Clean Energy Bitcoin Mining That Rewards Investors|☀️Holders Receive 25% of BTC Mined|No Tax☀️BNB Rewards|☀️Solid Proof Audit/Doxxed Team/KYC|☀️Presale Via PinkSale Beginning December 4th at 4:00 UTC
On paper its a nice idea. I really like the use cases of NFT's and think this is a good one But... Gamers don't want this from what I see.. Its just viewed as more mtx, which AAA games are full of nowadays. Outside of this sub a lot of people don't give a fuck about crypto so they don't really care about the technical arguments etc.. I dunno I'm 50/50 on it. I miss the days when you bought a game and the full package came with it. I appreciate the benefits of being able to resell etc but I dunno if its gonna take off
to be fair i dont think NFTS for gaming are neccesary. Here are some of my arguments: \- Micro payments are a pain in the A\*\* for real gamers. lootboxes and stuff are the reason i prefer solid indie games instead of AAA Games. and once those big companies start to use NFTS for their games it will get even worse with pay to win concepts and stuff. im ok if they do it for cosmetics only but i dont think most will stick to that. \- True ownership... yeah. so you own them and not even the devs can take them away from you. I have played a blockchain game where some people got access to some wallets using brute force (custodial wallets with login trough the game website) and guess what? the devs were not able to get the NFTs of the hacked accounts back. they could have replaced those NFTs and blacklist the hacked ones but if you do this they kill the "true Ownership" argument. if you are a player that is following the rules you dont need "True ownership" or blockchain. \- If the game dies your NFTS are worthless. There is no reason to have them stored on the blockchain forever. \- This is a specific example but there are games where you own for example properties in a city. and all the properties in that city are owned by real players. the more time passes, the more properties belong to dead accounts which will result in ghost cities. there are game concepts where this wouldnt matter (like a MMORPG where you only own weapons that can be easily replaced, but now imagine a MMORPG where people can own shops or whole cities and they just dont play, lose the keys, die, or whatever could happen) \- games that have real money involved will be big targets of hackers, scammers, bots and so on \- The development times are way longer. i have seen solo indie devs progress faster than teams of 25 persons beause there is so much work included with the smart contracts. The whole concept is a simple way to bypass regulatory issues but it doesnt really make sense for gamers. it only has disadvantages in my opinion. im still heavily invested in gala games because i do think many people will still invest and it will generate a massive hype
It’ll be like a regular AAA game but less fun and three arrows capital will have purchased a god tier pay to win item for $2.8mm that they use to pwn you again and again with from their preferentially located LAND that they bought for $8.5mm and rent to third world day laborers who will spam you with scammy DMs whenever you’re logged in
I’m an LRC shill as much as a ROSE shill so it’s bitter sweet watching it pull up on LRC in the rankings from so far back. The actual tokenomics are much stronger on ROSE than most coins in the top 50 and it has strong partnerships. I think the AAA team, partnerships and tokenomics take this to a top 25 coin this year.
tldr; Shiba Inu's project lead Shytoshi Kusama wrote on Medium in November that "the future of gaming is Shib." He could also have said that the future of Shib is gaming. Kusama's post hinted that an AAA studio with an impressive track record of developing multimillion-dollar games had also been lined up for Shiba inu's development. The game being developed by Playside Studios is scheduled to launch in the first quarter of 2023. *This summary is auto generated by a bot and not meant to replace reading the original article. As always, DYOR.*
How new are you? Are you familiar with storing private keys? Feel comfortable with PSBT's? What software wallet will you interface with? Will you be using multisig? Coldcard is by far the most secure hard wallet in the world. The company (Coinkite) is AAA. But it's also a hard wallet with the steepest learning curve. If you're new, then get a Trezor Model T. Otherwise get a Coldcard. Its BIP85 childseeds, Seed XoR, duress PIN, brick PIN, Lock down seed, etcetera, are amazing features.
Exactly. If you saw The Big Short you might recall the scene when they visit the ratings agency (who had been criminally giving D level debt the AAA rating). That would be impossible with a smart contract run ratings agency. The block chain don't lie.
Have you even used VR chat? I've hung out with people in their 70s on there for a drink in virtual bars. It's not really low poly either it can be AAA graphics just depends on the world. You cannot meet up with people if they are far away and that's what VR offers.
Given how popular the gaming/NFT thing is getting whichever catches on first. Me personally would like Pokemon NFTs. That's a whole other thing lol. But yeah. Whichever AAA dev can do then correctly. (Most likely using Gamestops review marketplace) is going to pop.
They wouldn't lose money. As I said in another comment they would actually make more. Sell NFT for current cosmetic price. Say 10$ I sell it for 20$ they can put a tax on the NFT of 2%. So they get 40 cents. So on and so forth. At market value 1.6 billion dollars of NFTs all sold just once is roughly 32 million extra dollars. This also leaves out crazy cosmetic items. Such as TF2 hats or some CSGO skins. If rare items like some gun skins shoot up to 20K in value they still get 2%... it has serious growth potential for a AAA companies revenue
Yes it’s a NFT market place, now tell me more. Is it going to be an opensea clone, or are video games involved? If video games are involved, are they going to be only crypto native games likes Axies, or will AAA developers join? If AAA devs are on board, are NFTs a replacement for micro transactions, or will game licenses be sold as NFTs? Does GameStop have plans beyond gaming? Will GameStop be recalling shares and redistributing them via NFTs; thereby paving the way for the migration of the NYSE onto blockchain? If even a few of those questions are uncertain, then the reveal is not priced in.
based in Lichtenstein but its AAA rated basically connected with Switzerland. LCX will offer regulated token sales like the one they are doing with DGMV (digimetaverse token) and also STO sales. They had a sale ready for a movie directed by Wesley snipes but it was delayed and maybe cancelled due to covid and movie theatres being closed etc. Site it growing so not the whole ecosystem is developed but it seems an NFT marketplace is coming for tokenised Diamonds and id think in future they will offer other assets, like buying a real world painting or collectable on the marketplace that is on the blockchain. LCX can be used to get discount on the fees currently and also when doing token sales theres a fee that has to be paid in LCX, so DGMV sale is 1% meaning hundreds of thousands of lcx gets stored back and out of circulation. Site update is coming also I think next few months we see good development and more use case for LCX. Another LCX use is for the Tiamond sale you can lock an amount of LCX to be able to access the fixed price sale instead of having to bid in an auction style, this lock up is for a year so helps cut supply and im sure there will be more benefits with sales for people who locked it up. Hope this helps a little.
We need a 80% dip... crytpo became shit, meme coins bubull, NFT bubull... Who the fuck is using crypto if he can use fiat ? You? why? you like fees and pending transfert that may fail ? Crypto became exactly like banks but worst, there are more fees, it takes longer and there are more midle men... not to mention the energy cost of pow. Crypto art nft are ugly, Games are crap (even the self proclamed AAA... there is no way gamer are gonna spend 600 dollar to play an indi game in development... (you can earn while playin wow you know, this is nothing new) gotta be an early investor to earn ah yeah just like in ponzi... We need a 80% dip, the crypto need a reboot, there is just no way that crap can be massively endorsed while it's just a gigantic scam.
there’s no way you could run a modern AAA game on players distributed machines. So the only reason for people to offer up their machines is to run the blockchain to verify transactions, which they are 100% capable of doing themselves as a company.
I am staking my D0giras. It's a blockchain gaming studio with a fully doxxed team of AAA indie devs. Lead worked on dogecoin with Digibyte and has a verifiable professional experience + all contracts are audited so I trust the pools
Blockchain gaming is currently at Atari level. Next year will be the same as AAA games are yet to come out. Illivium, Gala games (can see this being very hot once a few more games launch) and axie land. Next year is all about gaming too.
It’s rolling toward as we speak … we’re have u been? It’s not a AAA game we’re we want it out by Christmas so we can play even if it’s not fully tested . But testing is happening - layer 2 solutions are happening . And any other ideas that lead to lower gas fees like talked about in this article are very bullish for the ecosystem
If you run your GPU at hot temperatures and do not keep drivers updates and physical maintenance up to date (cleaning your fans etc) you will damage your card. Depending on your card, the amount of strain put on your GPU to mine is a lot less than playing a AAA game. Depending on your card use some type of software to monitor it (I use MSI afterburner) and configure your card for optimal mining and minimal strain.
To attract players who use the nfts in other games to also play their game. To piggyback off the popularity of a nft collection. If a large enough number of games support the nft then developers will start implementing the nft for compatibility reasons and to ensure they don't miss out on the majority of the playerbase. AAA games likely will not be the first to do this. But I believe indie developers will begin to experiment with cross game NFTs and if the userbase gets big enough than AAA games will be incentivesed to implement them as well.
Games were ruined years ago when loot boxes became standard fare. So much of the content is hidden behind paywalls in modern games. Seems sort of...awkward, I guess, to worry now over the logical next step AAA developers will take to fatten their coffers.
What we’re going to see is the rise of small studios competing with AAA titles. Small studios who focus on delivering good games over in-game not sock purchases will win (for the most part). Some games will do well as people love to collect items and stuff but it won’t ruin or kill gaming.
I'm not sure what the catalyst will be, but once a large amount of applications start implementing that nft others will feel pressured to do so as well for compatibility reasons. Perhaps it might start with some groups who want to attract the nft holders to their game, or to piggyback on the popularity of a nft collection. Or possibly some large entities will try to push for cross-compatible nfts to try to jumpstart the Metaverse ecosystem. BTW, I agree AAA game companies will be against this, that's why I believe the catalyst will have to come from indie blockchain games/Devs.
The purpose in gaming is so that you can either 1) monetize your gaming by selling items you create or 2) allowing yourself to recoup some/all of your investment in a game you get sick of. But I suspect AAA game makers will simply flood the market such that secondary value for most assets is zero.
Literally the whole Crypto “games” used NFT and none actually are doing it for the better of their communities. It only ends up being a cash grab. Not to mention that you are angering a community that was and currently still directly negatively impacted by crypto. Crypto mining sent GPU price to the roof making it unaffordable. You are pissing off the wrong crowd. At the current state, It’s too gimmicky and add 0 value to the gamer. Like “who ask for this” kind of hate. If you don’t know gaming community always have love hate relationship with AAA developer. Yes they want their game, doesn’t mean people don’t want to give middle finger for the stupid shenanigans that the company will do with any new games, and yes people will still end up buying the game e.g. saying “FIFA is a stupid recycled game” doesn’t mean someone won’t buy the latest FIFA. People are concerned that this is just the surface of a more dubious plan by this developer to milk their community.
Triple AAA games don’t need nfts, they didn’t need season passes, they didn’t need battle passes, season passes split the player base in every game for years and helped kill the community, battle passes are an upgrade of season passes but what you’re actually getting for each battle pass is basically nothing but cosmetics, nfts won’t be good in a triple AAA game, maybe some indie studio will make the best fucking game every with nfts but it’s just gonna replace micro transactions and maybe battle passes if they think they’ll make more, if Fortnite had nfts from the start they probably would of made even more money and much less people would of owned skins, or they would of only owned the ‘shitty skins’ that they could afford. As much as I’d love crypto to grow and watch my bag get bigger thanks to nfts, it’s bad for games
Grow up, man. You sound ridiculous for a grown man whining about video games. There is 0 evidence that NFTs will lead to this dystopian future where only a few millionaires will be able to play them. The only AAA mint we've experienced so far was free.
>I'll calm down when the companies stop using NFTs as a way to get more money from us and actually do something useful with it. There is 0 evidence of this happening with AAA pubs right now. Remember, this is a thread of NFTs -- we're being very specific with our words here. You also need to begin reading OPs before you comment. I mention in my post that gamers have been lootboxed and microtransactioned to death. This would warrant grounds for skepticism regarding NFT implementation in games, but it's all still hypothetical. Skepticism is healthy. This borderline-psychopathic meltdown anger on Twitter and YouTube is not and it isn't warranted by hypotheticals.
Chuckle Fish, Super Giant, loads of indie developers. Most of Sony’s first party studios (though that’s probably sony themselves). AAA games already littered with micro transactions and mobile/gotcha games are gonna see the most utilization of the kind of crap we’re all already tired of. but it’s not all developers, and certainly not all developers implementing NFTs or even building their games around blockchain technology are malicious. i truly think there are people out there who see this as a way to create a different type of symbiotic relationship between developers and their communities. To your original point though, i’m also expecting 99% of AAA games that have NFTs to be shit
As someone who’s been at a AAA game studio for a decade, you don’t really have to worry, most games will never use NFTs There will of course be shitty crypto games, there are shitty versions of every kind of game. But no one’s seriously jumping into nfts. They don’t do anything we already couldn’t. We can today award players unique items, if we wanted to we could support secondary sales via our launchers. We’re never ever giving up our IP to players for an item, we’re always going to reserve the right to ban the player off our platforms. There are a whole host of reasons why AAA studios are going to ignore NFTs, request capacity, third party platforms etc, potential tax implications. It’s just not an area any of us are really looking to. As someone involved with our infrastructure planning the closest I could see if running a private block chain we control, but then why, a database performs better in that scenario. Maybe micro transactions, but I doubt anyone wants to see that.
As a hard core gamer the latest AAA games have been garbage fires. If they can milk more money out of them with nft they will definitely try. I am scared to see them in games. If it works they will be a permanent part just like micro transactions.
We need to calm down. Most play-to-earn games are pretty shitty at this moment. I'm bullish on Star Atlas and Embers Sword, maybe they'll change this scenario and introduce AAA in crypto gaming, but we don't know yet. Actually, we don't know shit about fuck as always, so whatever...
IMO there is no bridging the gap until specifics come out that show AAA companies aren't using NFTs as an evolution of micro transactions. There are tons of positive ways they could leverage blockchain, but gamers are jaded by how they've been pissed on while being told its rain by UBIsoft et al. And they're right - those corporate leeches are highly unlikely to use NFTs in a way that helps content creators or users.
AAA studios have no business dealing with NFTs when they cant even stop hackers from hacking their games. Imagine the increase in Online multiplayer toxicity if money is involved in a game like COD. You don't need to jump on every trend
NFTs have severe negative connotations from both crypto enthusiasts and general population. Any introduction to NFT AAA gaming has backfired (Stalker, Ubisoft). At this point leave it be, NFTs don't belong in games, the upsides are slim. It's a poor solution to a problem no one had
Of course you're certain, current crypto games suck lol But that doesn't mean that no AAA dev will implement the current system over their AAA titles, specially not over a 5 year timespan. You could have Said with a degree of certainty that no other gamer would be paying a suscription for a game 5 years ago, same as you could have had a degree of certainty saying PC was a dead médium for gaming 10 years ago...but both of those ideas ring true today, don't they? Times change and technology gets used and built upon.
It will get there - basically, I think it will start with indie games before propagating into AAA titles. Once AAA sees the potential of a free-economic environment they'll incorporate it into their games (However I believe they'll try and fail through corporate-incentivized implementation, much like how loot boxes caused undesirable reception of certain games) but they'll eventually figure it out. But yeah, if there's a massive hit game like fortnite or PUBG that comes out, and the user's are attracted to the environment not only because the game is fun, but because there's a mathematically verified blockchain-supported economy built into it (both intrinisically to the game, and the internet) I think it'll be a game-changer. Right now it's about a community of people coming together to create such an environment. I wonder why they haven't decentralized a game like the gameboy pokemon (I'm aware there's copyright issues) but who's to stop a community of people from creating a decentralized-encrypted version of the assets, creating a limited number of each type, and hosting a browser based game on the platform? I mean, nintendo wouldn't necessarily be able to take it down... maybe I'm not versed in this aspect but - could this theoretically happen?
I think there is definitely a place in gaming for crypto, just not these shitty flash browser games which are just a boring snoozefest to play souly to earn a pointless token which you will just sell on the market. I think in the next 2-3 years, once AAA gaming developers decide to start integrating crypto into their games, GameFi could really take off. But in its current state I wouldn't touch any of these shitty pokemon rip offs and NFT card games with a 10 foot stick.
There’s collections like angry ape army that is all about art and metaverse rather than ego. What do you get if you buy bored ape? - access to their backend club on the website e.g the bathroom community art wall - access to their merch shop (people resell for a lot on ebay i guess) - free drops forever? (Mutant, kennel, more in the future) - access to their ‘in development’ p2e mobile game So not really much you get vs some other new projects like AAA which are les by hollywood concept art experts tied to the metaverse like Nervrk, Platnet of the Apes, and Matrix
Welll if u wanna make bank Id recommend checking Ore Token (Ore) currently at 10mill marketcap, their project brings all blockchain based games to a single location (quite an innovation imo) as this simplifies access to your favorite games, adding on that they are also launching their own AAA online multiplayer FPS game that supports the blockchain called Osiris Protocol, they are partnered with Unity games, xbox, unreal engine and has a CertiK aduit and a Consensys MythX Edit: TLDR, easy x10 imo, sick partnerships and they deliver a working product, check them out.
Don’t buy stupid shit. Crypto in 2017 was completely different from what we have today. There’s legitimate businesses evolving out of crypto. You have large companies beginning joining suit as well. There are multiple AAA game publishers that are about to be utilizing NFTs. This wasn’t the case in 2017, use cases were still theoretical. In 2017 it was getting pretty big, but it was still a pretty niche concept that pretty much nobody understood. I’m not sure that most people tell you to hodl and DCA some shit coin. Yes I do know there are plenty of people who shill some shitcoin, but these people usually have no idea what they’re talking about and you should be smart enough to pick them out. There’s always inherent risks in investing in anything, nothing is ever going to be 100%, you just have to have some common sense.
Fair enough assessment can't say I argue with your logic. Then again if a AAA developer does toss their best at an NFT game they could get ahead of the curve potentially if they hit a home run. Imagine the Fortnite of NFT games. Something that could be lucrative for years. So risk could pay off but you never know
SE won't put a AAA dev team or studio on a project like this, they probably won't even use one of their own studios. They'll most likely contract it out like they do with their mobile games and dictate to them from afar. I cant see any big name AAA publishers throwing their best studios onto something like this with it being such a new and uncertain business. They'll take small risks and keep their resources dedicated to marquee franchises that consistently bring in the money. I think it's going to really fall to the indie game studios/AA developers to push this into the mainstream if it happens. That's where the most innovation and risk is going to come from. Those studios typically have far more creative freedom and developer ownership.
I agree current NFT games are awful IMPO but none of the current games have been put out by AAA developers. Most have been small cash grabs by small developers. The games out now are just like the first iteration, sorta like the ET on the Atari. I personally look forward to a AAA NFT title
There is definitely room for upgrades, but it is already exceptionally good at what it does. I use it for fitness, gaming, playing piano (VRtuos is a mindblowing app), socializing, learning stuff and a bit of porn. Fitness - VR made it insanely fun. I can't get enough! Gaming - great but there is A LOT of room for improvement; there are close to 0 AAA titles, that's primo, and the graphics, especially on the quest alone are severely lacking, that's secundo. PCVR on the other hand looks fantastic, but playing with the cable attached is annoying, not to mention there are a ton of software compatibility problems to solve, very often, basically each time I'm trying to run something new or there was an update... Socializing - it's fun so far, gathering up with your friends' avatars and venturing on journeys together is great... but there are very few games to do that in, unfortunately. VR desperately needs more content for that. Right now we have VRChat, Rec Room and that's pretty much it. Learning stuff - VR is a superb tool to learn new abilities, just mind-blowingly good (for reference check out VRtuos), however there is a problem with simply not enough content available. There are very few games/apps that'd teach you anything, however those that do that are usually great; like visitting Anne Frank's house, it feels incredibly life-like. Porn - is nice, but A) good quality stuff (image-wise) sits behind huge paywalls, and B) the market is small so it's hard to find something to truly suit your preferences. I found no use for VR in regards to work so far. I guess virtual meetings could be a much better alternative to zoom, but I didn't have a chance to give it a try yet.
Really depends how they're implemented. In games with in-game currency, particularly mobile games, it's nigh impossible to ignore. Not to mention, AAA games and mobile games alike already bombard the user with ads for things to buy with in-game currency and battle passes and DLC and new skins and season passes and horse armor and loot boxes and ... whatever. But let's just assume that games implement marketplaces. Well, maybe NFTs could make that more secure, but the hype factor incentivizes game execs to push for these things in games that otherwise wouldn't have them. Will this make the game better? maybe... but let's consider [Jason Schreier's input on this..](https://www.bloomberg.com/news/newsletters/2021-12-24/nft-in-axie-infinity-ubisoft-quartz-test-gamers-patience?srnd=technology-vp) ​ >Blizzard’s Diablo III, the action-role-playing game released in 2012, provides the perfect historical example of how poorly this can go. The third Diablo introduced an auction house in which players could trade gear for real cash (and Blizzard would get a cut of every transaction). You could ignore it, but it was always there, haunting the experience. **When you defeated a challenging boss, and it failed to drop that one unique sword you really wanted, you’d have to wonder: Is the game rigged to make you want to spend more? Should you just go buy it instead? And when you actually got a cool piece of gear, you’d feel like you were missing out if you didn’t put it up on the auction house to try to earn some cash.** > >When a video game is coupled with an economy that can impact your real wallet, everything feels different. Your brain shifts from enjoyment to work. Every decision you make will be influenced by whether it will win or lose you money. You’ll second-guess every aspect of the game. You won’t even be able to trust word of mouth — your buddy sending video game recommendations to the group text comes off differently when you know that joining makes their Axies go up in value. As for Diablo III’s auction house? Blizzard spent nearly two years trying to figure out a solution to make it more palatable, then decided that it couldn’t and removed it entirely. Turns out, it sort of broke the game, and everyone hated it.
>Gamer dont have any problem with NFT until it doesn't affect the gameplay. The only thing that matters game should not be pay to win. One who wants to buy & trade skin/customisation/nft can buy Honestly, this is probably true. If they implemented NFTs in some way other than "HEY GUYS LOOK WE NOW HAVE NFTS THAT'S WHY THIS SKIN COSTS 100,000 IN-GAME CURRENCY". But I think the reasonable skepticism is that these AAA studios just see dollar signs.
I'd be a bit more hesitant. So far no AAA studio has had the courage to actually implement NFTs in a popular game. Ubisoft put NFTs in Ghost Recon Breakpoint, a game [that really doesn't have that many players](https://steamcharts.com/app/460930#1y). So far the marketplace [is pretty much...dead.](https://objkt.com/profile/tz1hw5cpeoYgmB7dCSfJEnCTMafaqTD1Mdme/activity)